DARK
4D/D Berfomet
Archetype:
D/D
ATK:
1400
DEF:
1800
View:
3377
Once per turn: You can target 1 "D/D" monster you control that has a Level, except "D/D Berfomet", and declare a Level from 1 to 8; it becomes that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters.
D/D Berfomet — Power Evaluation
Final Score: 46 ± 8 · Confidence: Medium
- Intrinsic: 46 · Deck: 47 · Meta: provisional
- Primary role: Utility · Secondary: Material body
Why it scores here
D/D Berfomet is a 4-Level Fiend whose only text is a once-per-turn Level-setter for another D/D monster, plus a restriction that stops non-D/D Special Summons for the turn. It converts a D/D body into a chosen Level, which matters for Level-dependent summons, but it adds no card advantage, no interaction and no board on its own. The 95-deck presence and the 97% co-occurrence with Dark Contract with the Gate confirm it is a live, consistently run D/D piece, not a power boost. Its ATK of 1400 and DEF of 1800 earned nothing; the score comes from accessibility, deck cost, and the modest material value of a generic Level 4 body.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | 95 of the attached decks run it, usually 1 copy, with frequent partners such as Dark Contract with the Gate (observed; the route from hand is inferred, since no combo or search line is supplied). |
| Combo & Conversion | 35 | Its text only changes a Level and stops other Special Summons, and combo data records zero boards, so conversion is text-only inference; a guide notes it in D/D/D 1-card combo videos (inferred). |
| Resource Economy | 35 | No draw, search, banish or recursion appears in the text, so it is roughly card-neutral with no refuel (verified from text). |
| Effect & Interaction | 20 | No negation, removal or hand-trap effect appears in the text (verified from text). |
| Material Utility | 35 | It is a Level 4 Fiend body, a generic material only if the Level-setting is used well; the effect is not usable when blanked, so value falls without it (inferred). |
| Resilience & Flexibility | 40 | The effect is once per turn and targets one D/D monster, so it has no multi-zone or multi-turn reach; it is a single-spot effect (verified from text). |
| Deck-Building Efficiency | 60 | Mostly one copy per deck (avg 1.28), no garnet or lock on the rest of the deck, but it is archetype-locked to D/D (observed from copy distribution and archetype text). |
Calculation
Weight profile: 0.7 Utility + 0.3 Material body. Intrinsic ≈ 46, Deck ≈ 47, Meta = provisional. Modifiers: self-restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Live in 95 recent decks, with 16 distinct archetype homes (observed)
- Clean, cheap to run at one copy; no garnet or lock on the rest of the deck (observed)
- Generic Level 4 Fiend body that can serve as material when its Level is set (inferred)
Weaknesses
- Only changes a Level and restricts summons; no card advantage, interaction or board of its own (verified)
- Archetype-locked to D/D, with no value outside it (inferred from text and archetype)
- No combo evidence, so its conversion value is unproven in real boards (data gap)
Counters / choke points
- Opponent negations and Level-targeting responses; the text gives no protection of its own (inferred)
Best use
Level setter and material body in D/D lines, run as a single copy. Decks: D/D/D, D/D. Suggested copies: 1.
Evidence & gaps
- Verified: Text: once-per-turn Level-setter for a D/D monster, excluding itself; Text: no Special Summons except D/D monsters for the rest of the turn; No card advantage, negation, removal or recursion in the text
- Observed: 95 of 400 attached decks run it, mostly at 1 copy (avg 1.28, max 3); 96.8% co-occurrence with Dark Contract with the Gate across 95 decks; 16 distinct archetype homes across the attached decks
- Inferred: A generic Level 4 body that can serve as material when its Level is set; Route from hand or deck is inferred, since no search or combo line is recorded; Archetype lock limits value outside D/D
- Data gaps: no combos supplied, so combo conversion is text-only inference no usage statistics (StatisticsCard), so archetype inclusion is inferred from the deck sample only no banlist token, so 3 copies (unlimited) is assumed






